Finally the events at Ironrath continue to be some of the best, with Rodrik finally seeing some light at the end of the dark tunnel that his family has been in for so long. Meanwhile, Mira becomes much more active in the major plotlines, with some excellent political games taking place within the walls of King’s Landing. While Garred and Asher’s plots take a bit of a detour, they aren’t without their own fun parts, such as Asher’s assault inside of Meereen, and overall they still have a sense of forward momentum that was lacking in previous episodes.
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Now, pushing into the latter half of the entire experience, things are at the point where it is all paying off.Įach of the five different stories presented in Game of Thrones: A Telltale Games Series Episode 4 – Sons of Winter feels important and like it is contributing to the end goal of the series. Game of Thrones hasn’t quite accomplished this though, as each story moves only a fraction of the usual amount each time we are able to check in. In most Telltale games we follow along a singular story thread, allowing for great progress to be made in each episode, resulting in them feeling like a whole experience unto themselves. Sons of Winter picks up right where things left off at the end of Episode 3, with all four character in pretty bad shape.Įach of these stories has been enjoyable so far, but some have suffered greatly due to the character switching mechanic. Players take control of four different friends or members of House Forrester as they try to maintain order, along with their stature, following the events of the War of the Five Kings. Game of Thrones: A Telltale Games Series tells the story of House Forrester, a relative unknown in the world of Westeros from the perspective of the HBO show, which the game is based on. Thankfully, with Game of Thrones: A Telltale Games Series Episode 4 – Sons of Winter they have quickly righted the ship, offering fast-paced story progression, while retaining the great feel of the series so far. Episodes 2 and 3 pushed things along at a snails pace though, giving the feeling that Telltale was spinning their wheels a bit. Episode 1 started off excellently, with a great new look into the world of Westeros and plenty of “oh crap” moments to keep players engaged. However, as the episodes continued on, it appeared that some cracks were showing in the otherwise impenetrable force that was Telltale. Having them team up with a property as hot as HBO’s Game of Thrones was a match made in heaven. Ever since they released The Walking Dead, each of their titles has been highly praised, and adored by the gaming public. “We’ll try not to keep them waiting too long, but we think fans will be pleased.Telltale Games have been on one of the best runs in gaming history. “We’ve got some exciting things to share soon,” Waddle says of the new Telltale. There were mass layoffs, games were pulled from sale, and ultimately, the studio shut down. However, last year, after The Verge reported on rampant mismanagement and a toxic culture at the studio, things for Telltale steadily went downhill. It would go on to adapt some of the biggest pop culture properties, including Game of Thrones, Batman, Minecraft, and Guardians of the Galaxy. Telltale first launched in 2004, but it wasn’t until the release of the debut season of The Walking Dead in 2012 that the studio received widespread acclaim for its unique style of interactive storytelling. Some things like animation and motion capture will be done with the right partnerships externally.” “We’ll focus on tools, technology, and design in-house. “We’re going to stay small over the next six months and we will work for more of a distributed development pipeline than Telltale was known for,” Ottilie told Polygon. Illustration by Alex Castro / The Verge Read next: The tragic end of Telltale Gamesĭetails about new games and rereleases are expected “in the coming weeks,” according to the company. The new studio will operate out of Malibu, and the new ownership group says that it will be “re-releasing select games from the studio’s back catalog and developing new games in some of the company’s best-selling brands.” As part of that, the new Telltale says that it has hired or contracted “key talent” from the previous iteration of the studio. “We believe there is still so much life to the brand and its franchises, and we look forward to building upon the company’s storytelling legacy,” Ottilie said in a statement. The new Telltale Games will be helmed by Jamie Ottilie and Brian Waddle, two industry veterans with experience primarily in mobile gaming and the technology side. After a tragic and well-publicized decline, the game studio - best known for adaptations of series like The Walking Dead and Game of Thrones - is coming back after a group of investors purchased the company’s assets with plans to relaunch.